This project is rather unusual to me. It is a virtual reality quest for a group of players that cooperate to solve puzzles and reach the main goal. This quest based on Lewis Carroll's Alice world and is about an imaginary country where chess figures and playing cards live together. Time has ceased to exist in a Wonderland and players must fix magic clock that controls the time flow.
The setting was definitely a step out of my comfort zone and it was both fun and difficult to work on. Hopefully that will add diversity to my work style and thinking.
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