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Demon's Souls - Dragon God Chamber Concept

This is one of the most elaborate and complex locations of the Demon's Souls game I have worked on. It seems to me I have managed to bring in something new to the design and yet preserve the spirit of the original game.
Lead Artist: Elben Schafers
https://www.artstation.com/neble
Art Director: Mark Skelton
https://www.artstation.com/madmanmark
Colin Wagner beautifully built the location based on the concept:
https://www.artstation.com/polyghan
Other artists who worked on the in-game scene:
Christian de los Santos
https://www.artstation.com/csantos
Michael Kahn-Rose
https://www.artstation.com/mkahnrose
Audrey Born
https://www.artstation.com/born_audrey
Collin Harris
https://www.artstation.com/coll
Justin Wagner
https://www.artstation.com/jwag2014
Arvin Villapando
https://www.artstation.com/arvinmoses
Jarrod Hollar
https://www.artstation.com/jhollar